Mitchell Barker
3D Generalist
Toronto, Canada

Summary

Tracking and Layout artist with experience with Unreal technical art, and 3D modelling.
For all professional inquiries, contact me below.

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Skills

3D ModelingGame DevelopmentPhoto-manipulationPBR Texturing

Software proficiency

Unreal Engine
Unreal Engine
Unity
Unity
3ds Max
3ds Max
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Substance 3D Designer
Substance 3D Designer
Maya
Maya
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects
Premiere
Premiere
InDesign
InDesign

Experience

  • Sr. TLO Artist at Sinking Ship Entertainment
    Toronto, CA
    January 2019 - March 2024

    Tracked cameras and matchmoved shots using PFTrack and 3DEqualizer, ensuring accurate integration of CG elements for live-action children's and teen television. Organized set layouts in Maya to streamline animation workflows.

    Processed and optimized LIDAR scans using CloudCompare, MeshMixer, and Maya, generating proxy geometry for precise scale reference in production.