Tracking and Layout artist with experience with Unreal technical art, and 3D modelling.
For all professional inquiries, contact me below.
Tracked cameras and matchmoved shots using PFTrack and 3DEqualizer, ensuring accurate integration of CG elements for live-action children's and teen television. Organized set layouts in Maya to streamline animation workflows.
Processed and optimized LIDAR scans using CloudCompare, MeshMixer, and Maya, generating proxy geometry for precise scale reference in production.